package model import ( "ArmedPolice/app/common/model" ) type SysAuth struct { *model.SysAuth } // SysAuthScene 信息 type SysAuthScene struct { *model.SysAuth SceneID uint64 `json:"scene_id"` } // RoleAuth 角色权限 func (m *SysAuth) RoleAuth(tenantID, roleID uint64) ([]*SysAuthScene, error) { //mSysTenantAuth := NewSysTenantAuth() // //mSysRoleAuth := NewSysRoleAuth() // //out := make([]*SysAuthScene, 0) // //db := orm.GetDB().Table(m.TableName()+" AS a"). // Select("a.*, r_a.id AS scene_id"). // Joins(fmt.Sprintf("LEFT JOIN %s AS t_a ON t_a.auth_id = a.id AND t_a.tenant_id = %d AND t_a.is_deleted = %d", // mSysTenantAuth.TableName(), tenantID, model.DeleteStatusForNot)). // Joins(fmt.Sprintf("LEFT JOIN %s AS r_a ON r_a.auth_id = a.id AND r_a.role_id = %d AND r_a.is_deleted = %d", // mSysRoleAuth.TableName(), roleID, model.DeleteStatusForNot)). // Where("a.is_deleted = ?", model.DeleteStatusForNot). // Where("t_a.id > ?", 0) // //if err := db.Scan(&out).Error; err != nil { // return nil, err //} //return out, nil return nil, nil } func NewSysAuth() *SysAuth { return &SysAuth{SysAuth: model.NewSysAuth()} }