bug fix and performance improvements
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<wxs src="./badge.wxs" module="this" />
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<wxs src="../common/utils.wxs" module="_" />
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<!--
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1. labelID 用于描述当前元素的文本
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2. descriptionID 用于描述badge消息的文本
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3. role=option一般用于多个内容合并焦点连续朗读
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-->
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<view
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style="{{_._style([style, customStyle])}}"
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class="{{this.getBadgeOuterClass({shape})}} class {{prefix}}-class"
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aria-labelledby="{{labelID}}"
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aria-describedby="{{descriptionID}}"
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aria-role="{{ ariaRole || 'option'}}"
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>
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<view id="{{labelID}}" class="{{classPrefix}}__content {{prefix}}-class-content" aria-hidden="true">
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<slot wx:if="{{!content}}" class="{{classPrefix}}__content-slot" />
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<text wx:else class="{{classPrefix}}__content-text">{{content}}</text>
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</view>
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<view
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aria-hidden="true"
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aria-label="{{ ariaLabel || _.getBadgeAriaLabel({dot, count, maxCount}) }}"
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wx:if="{{this.isShowBadge({dot,count,showZero})}}"
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id="{{descriptionID}}"
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class="{{this.getBadgeInnerClass({dot, size, shape, count})}} {{prefix}}-has-count {{prefix}}-class-count"
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style="{{this.getBadgeStyles({color, offset})}}"
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aria-hidden="true"
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aria-label="{{ ariaLabel || _.getBadgeAriaLabel({dot, count, maxCount}) }}"
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>
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<view
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wx:if="{{shape == 'ribbon'}}"
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class="t-badge__ribbon--before"
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style="{{color ? 'border-color: ' + color : ''}}"
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/>
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{{ this.getBadgeValue({dot, count, maxCount}) }}
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<view
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wx:if="{{shape == 'ribbon'}}"
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class="t-badge__ribbon--after"
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style="{{color ? 'border-color: ' + color : ''}}"
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/>
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</view>
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<slot name="count" />
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</view>
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